Why and how I set up an open source creative studio.
When you think of the many virtues of OpenStack, and enterprise virtualization in general, user experience may not be the first thing that pops into your head. But maybe it should be.
Earlier this year, I shared my story about open source designs and my 3D printed prosthetic hand to a room of 4,600+ at Intel’s Annual International Sales Conference in Las Vegas. I joined Jon Schull on stage, the founder of e-NABLE, an online group dedicated to open source 3D printable assistive... Read more
Starting this past December, the GNOME Outreach Program for Women (OPW) welcomed a new crop of promising young female contributors to several open source projects. These women are currently halfway through their internships, working to improve open source projects across a number of disciplines... Read more
At the Open Technology Institute (OTI), we've been working on opening our user feedback process as a way to improve our internal processes and collaboration, engage our user community more, promote non-developer contributions, and think more broadly about how open source process plays a role in the... Read more
When I first started working at the Open Technology Institute (OTI), I was consistently challenged with the question: "Why would a UX designer want to work at an open source organization?" The truth, in my opinion, is almost all design and usability work is by its nature open source.
Last year, a third of honeybee colonies in the United States quite literally vanished. Commercial honey operations, previously abuzz with many thousands of bees, fell suddenly silent, leaving scientists and beekeepers alike scratching their heads. The reasons remain mostly a mystery for what is... Read more
Nowadays we see beautiful design everywhere in our daily life. The digital world is no exception. Many of the websites we visit and the desktop and mobile apps that we use started to be so beautifully designed, that user perceptions on design started to change. As a result, everybody is becoming... Read more
In August, the Fedora Project held its first Flock conference, a replacement for the North American and European FUDCon (Fedora Users and Developers Conference) events. Flock was a four-day, planned conference with talks, workshops, and hackfests, in contrast to FUDCon's barcamp model. In the... Read more
I'm a board game designer. It's a fun, creative, scary job and worlds away from my former career in corporate advertising. In both fields, there is a high value placed on ideas, especially "new" ideas. No one wants to get scooped. Be it an ad campaign or a board game, you want to be the first out... Read more