gaming

Today, Opensource.com unlocks an important achievement: the publication of "What is Open Gaming?", a new resource page.
0 comments Posted 21 Jul 2014 by Bryan Behrenshausen (Red Hat) Feed
This week in open source games
Open source games roundup Week of July 6 - July 12, 2014 In this week's edition of the open source games news roundup, we take a look at Epic Games' donation to the Blender Foundation, Oculus VR's new open source acquisition, and more.
0 comments Posted 12 Jul 2014 by Michael Harrison (Red Hat) Feed
open source games news
Open source games roundup Week of June 29 - July 5, 2014 In this week's edition of our open source games news roundup, we sidle up to the Ouya All-Access Plan, bop our heads to some dulcet Mario Paint musical masterpieces, and more.
0 comments Posted 5 Jul 2014 by Michael Harrison (Red Hat) Feed
open source games news
Open source games roundup Week of June 22 - June 28, 2014 In this week's edition of our open source games news roundup we delve into the Steam Summer Adventure, hope that Together hits its Linux milestone, and more.
2 comments Posted 28 Jun 2014 by Michael Harrison (Red Hat) Feed
open source games news
Open source games roundup Week of June 15 - 21, 2014 In this week's edition of our open source games news roundup, we spend all of our extra cash on the Steam Summer Sale, and then punish ourselves for it by playing the original X-COM with the OpenXcom interface.
1 comment Posted 21 Jun 2014 by Michael Harrison (Red Hat) Feed
open source games news
Open source games roundup Week of June 6 - 12, 2014 In this week's edition of our open source games news roundup, we look at Alienware's Steam Machine sans SteamOS, DARPA's gamification of open source bugfixing, and more.
0 comments Posted 14 Jun 2014 by Michael Harrison (Red Hat) Feed
open source games news
Open source games roundup Week of May 29 - June 5, 2014 In this week's edition of our open source games roundup, we look at Half-Life 2 through VR goggles, the new Steam Machine from Asus, and more.
0 comments Posted 5 Jun 2014 by Michael Harrison (Red Hat) Feed
The only way to truly beat Hack 'n' Slash, a new video game from Double Fine Productions, is to reprogram it.
2 comments Posted 3 Jun 2014 by Bryan Behrenshausen (Red Hat) Feed
GPU Technology Conference
This year I attended my first GPU Technology Conference in San Jose, California (it took place the week after the Game Developers Conference). Hosted by NVIDIA, the event featured a range of talks from a large array of market segments including automotive, motion picture, gaming, scientific, cloud... Read more
1 comment Posted 21 Apr 2014 by Marcus D. Hanwell Feed
penguins in space
As someone who makes it to about 20 events a year between open source conferences and science-fiction/fandom-type events, I feel qualified to describe Penguicon as a relatively unique event among its brethren, as it is a bit of both of those. It's also a music event, a gaming event, and a maker... Read more
1 comment Posted 2 Apr 2014 by Ruth Suehle (Red Hat) Feed

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