gaming

open source gaming
If you're at all interested in open source and video games, you've no doubt noticed that the two don't meet nearly as often as we'd like. But we saw Steam finally come to Linux last year. We have Ouya. We have more and more great Linux games appearing, and Linux gamers always give the Humble... Read more
0 comments Posted 13 Mar 2014 by Ruth Suehle (Red Hat) Feed
open source game art and code
If you never had a chance to play the delightful Flash-based MMO game Glitch—soon to be rescued from the pit of dead games thanks to Creative Commons assets—I'll let its new tenders explain:
4 comments Posted 11 Feb 2014 by Ruth Suehle (Red Hat) Feed
When I founded my first startup in 2008, I was a programming newbie. A degree in economics from Oberlin College hadn’t prepared me for a career writing production-ready code. Despite my best efforts at slapping together crude HTML and CSS Django templates, my ability to contribute to our codebase... Read more
2 comments Posted 17 Jan 2014 by George Saines Feed
gaming for open education in 2014
For a recap on this year in open education, it's impossible to ignore the role of gaming, including massively multiplayer open online role-playing games (MMORGs or MMOs). MMOs have created quite a stir in education and are being recognized for their potential for better learning. MMOs differ from... Read more
4 comments Posted 19 Dec 2013 by Carolyn Fox Feed
open innovation in gaming
When the hacker-friendly game console, the OUYA, was pitched as a kickstarter project in July of 2012 their tagline was "Cracking open the last closed platform." The Android-based console raised a staggering $8.6 million during its one month campaign and sparked a flurry of interest in indy game... Read more
0 comments Posted 19 Nov 2013 by Remy DeCausemaker Feed
open source gaming
The gamers among us waited... very... patiently... for Steam to come to Linux. This week, Valve co-founder Gabe Newell came to LinuxCon to talk about Linux, gaming, and how important open source is to the future of gaming, which given the audience, he described as "sort of like going to Rome and... Read more
2 comments Posted 16 Sep 2013 by Ruth Suehle (Red Hat) Feed
release early, release often
I'm a board game designer. It's a fun, creative, scary job and worlds away from my former career in corporate advertising. In both fields, there is a high value placed on ideas, especially "new" ideas. No one wants to get scooped. Be it an ad campaign or a board game, you want to be the first out... Read more
19 comments Posted 27 Aug 2013 by Daniel Solis Feed
open source gaming
Ren'Py, created by Tom Rothamel (@renpytom on Twitter), is an a open source tool for developing visual novels. Visual novels are the computer game equivalent of a "Choose Your Own Adventure" novel. Writing a basic game script is super simple and adding in game/programming logic (using variables, if... Read more
6 comments Posted 26 Aug 2013 by Joshua Holm Feed
Steam logo
No longer will anyone be able to say "there's just no market for gaming on Linux." After years of patient waiting and an endless stream of rumors, anyone can now have Steam on Linux. Following several months of beta testing, Valve gave the open source world a Valentine's gift yesterday by fully... Read more
1 comment Posted 15 Feb 2013 by Ruth Suehle (Red Hat) Feed
Daniel Solis (@danielsolis), an art director by day and game designer by night, describes what sets ancient games apart from the ones sold in today's market. Beyond big boxes, colorful pieces, and lots of noise, ancient games employ three main criteria: access, elegance, and fun. Access—across... Read more
3 comments Posted 18 Jan 2013 by Daniel Solis Feed

Pages