gaming

When I founded my first startup in 2008, I was a programming newbie. A degree in economics from Oberlin College hadn’t prepared me for a career writing production-ready code. Despite my best efforts at slapping together crude HTML and CSS Django templates, my ability to contribute to our codebase... Read more
2 comments Posted 17 Jan 2014 by George Saines Feed
gaming for open education in 2014
For a recap on this year in open education, it's impossible to ignore the role of gaming, including massively multiplayer open online role-playing games (MMORGs or MMOs). MMOs have created quite a stir in education and are being recognized for their potential for better learning. MMOs differ from... Read more
4 comments Posted 19 Dec 2013 by Carolyn Fox Feed
open innovation in gaming
When the hacker-friendly game console, the OUYA, was pitched as a kickstarter project in July of 2012 their tagline was "Cracking open the last closed platform." The Android-based console raised a staggering $8.6 million during its one month campaign and sparked a flurry of interest in indy game... Read more
0 comments Posted 19 Nov 2013 by Remy DeCausemaker Feed
open source gaming
The gamers among us waited... very... patiently... for Steam to come to Linux. This week, Valve co-founder Gabe Newell came to LinuxCon to talk about Linux, gaming, and how important open source is to the future of gaming, which given the audience, he described as "sort of like going to Rome and... Read more
2 comments Posted 16 Sep 2013 by Ruth Suehle (Red Hat) Feed
release early, release often
I'm a board game designer. It's a fun, creative, scary job and worlds away from my former career in corporate advertising. In both fields, there is a high value placed on ideas, especially "new" ideas. No one wants to get scooped. Be it an ad campaign or a board game, you want to be the first out... Read more
19 comments Posted 27 Aug 2013 by Daniel Solis Feed
open source gaming
Ren'Py, created by Tom Rothamel (@renpytom on Twitter), is an a open source tool for developing visual novels. Visual novels are the computer game equivalent of a "Choose Your Own Adventure" novel. Writing a basic game script is super simple and adding in game/programming logic (using variables, if... Read more
6 comments Posted 26 Aug 2013 by Joshua Holm Feed
Steam logo
No longer will anyone be able to say "there's just no market for gaming on Linux." After years of patient waiting and an endless stream of rumors, anyone can now have Steam on Linux. Following several months of beta testing, Valve gave the open source world a Valentine's gift yesterday by fully... Read more
1 comment Posted 15 Feb 2013 by Ruth Suehle (Red Hat) Feed
Daniel Solis (@danielsolis), an art director by day and game designer by night, describes what sets ancient games apart from the ones sold in today's market. Beyond big boxes, colorful pieces, and lots of noise, ancient games employ three main criteria: access, elegance, and fun. Access—across... Read more
3 comments Posted 18 Jan 2013 by Daniel Solis Feed
candlesticks
Steam is a great source for any gamer. It is a place that will allow you to try out and enjoy many of the more popular video games that are available on the market today. Steam Greenlight will allow you to vote on games that you would like to see become available. It is a great system for gamers;... Read more
3 comments Posted 16 Nov 2012 by Jason Phillips Feed
Steam logo
The long-awaited beta test for Steam for Linux has arrived. There are only 1,000 spots available for testers, and Valve is looking for experienced Linux users. (I suspect if you can't answer the questions on the application, you probably don't qualify.) Valve also held an internal beta at the end... Read more
0 comments Posted 30 Oct 2012 by Ruth Suehle (Red Hat) Feed

Pages