Open source software isn't always pretty. IBM developer Una Kravets talks about how to get more designers involved and offers a sneak peek at her OSCON talk.
Successful open source content management systems must meet or exceed the consumer's expectations for simple UX.
In our DevNation interview series, we find out about PatternFly, a project helping to bridge the gap between developers and designers.
People with different skill sets need to work together to build one coherent, solid, good-looking website that works well and is easy to navigate. It's often very hard to place yourself in somebody else's shoes, so it requires discipline for this to work well.
As the user base of open source software continues to grow, developers have the responsibility of making their software accessible to all potential users, including people with disabilities.
The design of everyday things is an important cultural movement. Of that, most of us have no doubt. We want our tools to work flawlessly and naturally. And open source projects are catching up on this too.
Jason Hare, open data guru for the City of Raleigh in North Carolina compares human and API consumed data and makes these observations: Data consumed by humans have lower re-use value in that they are not being redistributed, and data that is served on a web/mobile [First] platform needs more work... Read more
When you think of the many virtues of OpenStack, and enterprise virtualization in general, user experience may not be the first thing that pops into your head. But maybe it should be.
At the Open Technology Institute (OTI), we've been working on opening our user feedback process as a way to improve our internal processes and collaboration, engage our user community more, promote non-developer contributions, and think more broadly about how open source process plays a role in the... Read more
When I first started working at the Open Technology Institute (OTI), I was consistently challenged with the question: "Why would a UX designer want to work at an open source organization?" The truth, in my opinion, is almost all design and usability work is by its nature open source.