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How do we recycle hackathon code?

How do we reuse hackathon code?

With the sheer number of civic hackathons starting to reach a critical mass, some are asking whether the energy and drive embodied by these events can be directed to reusing existing applications or projects started at earlier events.

This is an important issue, as some projects worked on at civic hacking events aren’t actively pursued after the event is over. Is there an opportunity to better focus the energy and talents of civic hackers to reuse existing applications, or to take the work from previous hackathons further? » Read more

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A potter's community: Mother of innovation

A potter's community: Mother of innovation

One of the great things about being a potter is the way that experience, tools, and tips are shared by those who love the craft. At my first lesson at the potter's wheel, I was blown away by the way my peers (who were strangers at the time) invested in sharing knowledge with the newbies. The more experienced folk were always glad to lend a hand, students modeled the behavior of their teachers, and the class became less of a "follow my lead" and more of a "discover what works" session. » Read more

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Managing beyond the organizational hierarchy with communities and social networks at Electronic Arts

Managing beyond the organizational hierarchy with communities and social network

How do you manage a very large, very complex organization that is geographically disbursed in many different countries around the world? You already know that the outdated hierarchal organizational structure won’t work and if you are like many companies you are probably beginning to realize that the matrix type structure (where each employee reports to both a task manager and a resource manager) has its own limitations.  Electronic Arts (EA) established cross-company virtual communities that provide the benefits of coordinated decision making while preserving the independence required for creativity and innovation.  These communities are supported by a unique governance structure and a fun and engaging technology platform. » Read more

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The well-field system: Open source 30 centuries ago

The well-field system: Open source 30 centuries ago

Where does open source come from? » Read more

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The responsibility in open source

I’ve written before about the genuine renaissance open source software represents and the vast implications that openness provides. I’ve admitted that computer science, based on its relative unwillingness to share great ideas, has lagged behind other hard sciences in its understanding of how and where value is created. » Read more

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Liquid data and the health information economy: Is 2011 finally the year?

What a difference three years makes. It seems quaint now that in the 2008 NEJM there were concerns raised about the flow of health information onto the web. Back then there was but a faint trickle of what could be entered, mostly by hand, and accessed on the web. Before HITECH and health care reform, exchanging health data online seemed blasphemous to many hospitals, patients, and physicians alike.

Fast forward to today and where we are now: » Read more

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Why you need document freedom

It seems everything has a special day--but you may not have run into Document Freedom Day, which this year is being celebrated on March 30th. Don’t for a second underestimate the importance of document freedom. It sounds dull - not just mundane, but the forgotten esoterica of the mundane - but it’s a crucial driver in the dominance of major software vendors. If the other elements of our Digital liberty are to be allowed to unfurl in their natural order, we need document freedom. » Read more

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Tron: An open source legacy

I was pretty excited to see the announcement about a sequel to Tron. The original movie was one that helped define my career as a bona fide geek. I still remember being wowed by the light cycles and over-the-top scenes.

When I first started using Linux, one of the first open source games I played was GLTron, a faithful recreation of the movie's light-cycle scenes. Maybe it was the simple, fast-paced gameplay or the fact that the graphics were identical to that of the film in almost every way, but that game still sticks out in my mind as one of my first open source » Read more

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Coalition Movement Camp work party set for 10/10/10

You’ve seen the film, Coalition of the Willing and perhaps read the opensource.com interview. On October 10, 2010, Coalition of the Willing launches the second phase of the Coalition project: the Coalition Movement Camp 10/10/10 Work Party -- a flash mob development party for the climate movement. This is your opportunity to log on, converge, and swarm!

The aim of the Coalition Movement Camp is to » Read more

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Drug companies to collaborate on Alzheimer's disease

The rising cost of development and research is making drug companies turn to each other for help. Rival companies that include Pfizer, AstraZeneca, and Roche plan on sharing clinical data in a standard format. But this isn't the first time we've seen pharmaceutical companies start to share data.

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