Interview with Bermon Painter on design for open source projects and shutting down BlendConf.
Ginny Hamilton reports from Garth Braithwaite's session on design in open source at the All Things Open conference this year.
We reached out to Garth Braithwaite for an interview ahead of his All Things Open talk, "Open source is ugly: Improving UI and UX."
Open source software isn't always pretty. IBM developer Una Kravets talks about how to get more designers involved and offers a sneak peek at her OSCON talk.
Successful open source content management systems must meet or exceed the consumer's expectations for simple UX.
In our DevNation interview series, we find out about PatternFly, a project helping to bridge the gap between developers and designers.
People with different skill sets need to work together to build one coherent, solid, good-looking website that works well and is easy to navigate. It's often very hard to place yourself in somebody else's shoes, so it requires discipline for this to work well.
As the user base of open source software continues to grow, developers have the responsibility of making their software accessible to all potential users, including people with disabilities.
The design of everyday things is an important cultural movement. Of that, most of us have no doubt. We want our tools to work flawlessly and naturally. And open source projects are catching up on this too.
Jason Hare, open data guru for the City of Raleigh in North Carolina compares human and API consumed data and makes these observations: Data consumed by humans have lower re-use value in that they are not being redistributed, and data that is served on a web/mobile [First] platform needs more work... Read more