Ginny Hamilton reports from Garth Braithwaite's session on design in open source at the All Things Open conference this year.
We reached out to Garth Braithwaite for an interview ahead of his All Things Open talk, "Open source is ugly: Improving UI and UX."
Reporting from OSCON 2015, Nicole Engard offers an overview of a keynote from Una Kravets, who spoke about ways open source communities can recruit designers to enhance their projects.
Open source software isn't always pretty. IBM developer Una Kravets talks about how to get more designers involved and offers a sneak peek at her OSCON talk.
Successful open source content management systems must meet or exceed the consumer's expectations for simple UX.
Libre Graphics Meeting will be held in Toronto from April 29 to May 2. This conference is open to the public, and registration is free. Libre Graphics Meeting is four days of talks, workshops, and hack sessions about free/libre and open source software for software developers, artists, designers,... Read more
Each year, my favorite open source software survey asks "Where is the future of open source taking us?" I think we have to address and made big changes to user experience. Not just user interface, but the whole experience.
As the user base of open source software continues to grow, developers have the responsibility of making their software accessible to all potential users, including people with disabilities.
With the rise of distributed manufacturing with 3D printing, the number of hardware designs released under free licenses is growing exponentially. These designs—ranging from Android phone accessories to prosthetic arms—can have an enormous value for those that want them.
The design of everyday things is an important cultural movement. Of that, most of us have no doubt. We want our tools to work flawlessly and naturally. And open source projects are catching up on this too.