This post originally appeared on the Joan Ganz Cooney Center Blog. You can follow updates from the Cooney center via facebook, and twitter.
For fans of both gaming and open source software, few major video game companies have been revered as id software, one of the only major game studios that has not only perpetually released game clients for Linux, but has also released the source code for many of their proprietary game engines.... Read more
Not long after Nintendo announced its newest handheld, the Nintendo 3DS, gamers began asking the perennial question: Would the device be region locked? And much to the dismay of would-be importers, the answer was an unambiguous "yes": Nintendo does indeed prohibit consoles sold in one geographic... Read more
Note: This is an old April Fool's post. But for real news, see this story from April 2012--Steam on Linux is expected by the end of the year. I'm sorry. That post title was a cheap way to get you to read this, wasn't it? But since it's April Fool's Day, it seemed like the best time to talk about... Read more
What a great year on the Open*Life channel here at opensource.com. We had more than 150 posts covering how open source touches our lives. This is our year in review--a time to reflect on what happened over the last year and a chance to look forward to next year. I'd first like to thank all the... Read more
In my previous article, I discussed the weird ways in which the open source world operates. Keeping true to that sentiment, this post has a very similar story—all while mixing together two of my favorite things: video games and music.