video games

game on teamwork
Indie videogame designer Nick Liow launched the Open Game Art Bundle in June this year. It was a simple idea: independent videogame designers contribute game assets—animations, soundtracks, character designs—and customers can pay any price they want to access them. Nick describes it as a sort of... Read more
1 comment Posted 24 Jul 2013 by Elliot Harmon Feed
Raspberry Pi
A few weeks ago I was able to attend the Mini Maker Faire in Cleveland, Ohio where I got to meet with local makers and discuss a variety of subjects including Raspberry Pi, 3D Printing, and programming. One of the highlights of my trip there was meeting Dave and Lauren Egts. Lauren was there... Read more
0 comments Posted 7 Jun 2013 by Dave Hamblin Feed
Steam logo
The long-awaited beta test for Steam for Linux has arrived. There are only 1,000 spots available for testers, and Valve is looking for experienced Linux users. (I suspect if you can't answer the questions on the application, you probably don't qualify.) Valve also held an internal beta at the end... Read more
0 comments Posted 30 Oct 2012 by Ruth Suehle (Red Hat) Feed
Mari0 logo
What happens when you bring together the joy of the past with the joy of the... well, more recent past? Mari0, a mashup of Portal and the original Super Mario Brothers. Mario gets a portal gun and the game mechanics from Portal with four-player co-op in a scratch recreation of the Super Mario... Read more
1 comment Posted 5 Mar 2012 by Ruth Suehle (Red Hat) Feed
RIT STEM video game challenge hackathon
This post originally appeared on the Joan Ganz Cooney Center Blog. You can follow updates from the Cooney center via facebook, and twitter.
0 comments Posted 2 Feb 2012 by Remy DeCausemaker Feed
How we almost lost Doom 3 and id for good
For fans of both gaming and open source software, few major video game companies have been revered as id software, one of the only major game studios that has not only perpetually released game clients for Linux, but has also released the source code for many of their proprietary game engines.... Read more
7 comments Posted 30 Nov 2011 by Travis Kepley (Red Hat) Feed
Not long after Nintendo announced its newest handheld, the Nintendo 3DS, gamers began asking the perennial question: Would the device be region locked? And much to the dismay of would-be importers, the answer was an unambiguous "yes": Nintendo does indeed prohibit consoles sold in one geographic... Read more
0 comments Posted 20 Jul 2011 by Bryan Behrenshausen (Red Hat) Feed
Note: This is an old April Fool's post. But for real news, see this story from April 2012--Steam on Linux is expected by the end of the year. I'm sorry. That post title was a cheap way to get you to read this, wasn't it? But since it's April Fool's Day, it seemed like the best time to talk about... Read more
11 comments Posted 1 Apr 2011 by Ruth Suehle (Red Hat) Feed
What a great year on the Open*Life channel here at opensource.com. We had more than 150 posts covering how open source touches our lives. This is our year in review--a time to reflect on what happened over the last year and a chance to look forward to next year. I'd first like to thank all the... Read more
0 comments Posted 31 Dec 2010 by Jason Hibbets (Red Hat) Feed

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