UI/UX

Using strategic design to improve user and developer experiences

Using strategic design to improve user and developer experiences
Strategic design can help you form a coherent "big picture" strategy across multiple projects to improve user and developer experiences.Read more

Solving user experience problems with PatternFly

Interview with Michael Dyrynda
Web developer Michael Dyrynda talks about his experience with Patternfly.Read more

What sets PatternFly apart from Bootstrap?

What sets PatternFly apart from Bootstrap?
Leslie Hinson sits down with Andrés Galante, an expert HTML and CSS coder who travels the world speaking at conferences about front-end development...Read more

What makes test automation successful?

Test automation
Testing is, by definition, challenging. If bugs were easy to find, they wouldn't be there in the first place.Read more

Interview with Bermon Painter: On design and shutting down BlendConf

Interview with Bermon Painter: On design
Interview with Bermon Painter on design for open source projects and shutting down BlendConf.Read more

Open source design is ugly, here's why

Ginny Hamilton reports from Garth Braithwaite's session on design in open source at the All Things Open conference this year.Read more

Open source is ugly: Improving UI and UX

We reached out to Garth Braithwaite for an interview ahead of his All Things Open talk, "Open source is ugly: Improving UI and UX."Read more

Human Interface Guidelines (HIG) for the Unix shell

Klaatu tells us about his upcoming All Things Open talk, HIG and how it affects the user interface of the Linux shell, and, of course, his name.Read more