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Go (or Golang), a programming language initially developed at Google, is a compiled, statically-typed language with an open source implementation.

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In the third article in this series on Source-to-Image for Golang applications, build your application image and take it out for a spin.
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In the second article in this series on S2I for Golang, learn how to prepare an environment specifically for a Go application.
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Arriving in Golang land: A senior developer's journey.
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This practical cheat sheet will help you get started with Go.

Compare two ways to share information with goroutines, one using synchronized shared memory and the other using channels.
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Learn the pros and cons of storing data in Go using arrays and slices and why one is usually better than the other.
3 ways to copy files in Go

In the third article in this series about the Go programming language, learn the three most popular ways to copy a file.
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Develop a concurrent TCP server that generates random numbers using only about 65 lines of Go code.