Guy Martin is the Director of Open Source & Standards at NVIDIA, where we works with the Omniverse product team on helping them navigate the open landscape with projects such as Universal Scene Description, MaterialX, and many others. He also consults with the rest of the organization on open source best practices.
Guy brings a unique blend of 25+ years’ experience as both software engineer and open source strategist to NVIDIA. He has built open source programs for companies like Red Hat, Samsung and Autodesk and was instrumental in founding the Academy Software Foundation while Director of the Open Source Office at Autodesk. He was also a founding member of the team that built the Open Connectivity Foundation while at Samsung, helping to successfully integrate FRAND standards with open source reference implementations. Most recently, he lead OASIS Open as Executive Director, where he helped to merge the best of open source and open standards for that organization. He is a passionate advocate for diversity and inclusion in technology and an accomplished public speaker.
An avid, lifelong athlete, Guy is based near Nike World Headquarters in Beaverton, Oregon, U.S.A.
Authored Comments
Thanks Sreenivas!
I've only been at Autodesk 5 months, so there is a lot of work still to do on all fronts. You can check out one of the first things I was able to do, which was to at least put a place together where people could see what open source projects we've created:
http://autodesk.github.io
Feel free to follow our twitter presence too: @AutodeskOSS
Thanks Drew.... sometimes the best things in your life you literally 'fall into'. :)
The challenge for me was making the switch between being an 'engineer doing community management' to a 'community manager/strategist with a technical background.'