gaming - Page number 3

GOG.com, DRM-free game distributor, chooses data security over ease of checkout

Credit cards good here

GOG.com wins points for openness by being a distributor of DRM-free games, but now they're going even further by choosing to protect their customers' data over the convenience of a faster checkout.

After the wide security breach of the Playstation Network, GOG surveyed its users about the issue--"68 percent said they would rather GOG.com not even have the option of storing personal information," wrote Ben Kuchera in the Ars Technica story. » Read more

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How we almost lost Doom 3 and id for good

How we almost lost Doom 3 and id for good

For fans of both gaming and open source software, few major video game companies have been revered as id software, one of the only major game studios that has not only perpetually released game clients for Linux, but has also released the source code for many of their proprietary game engines. Admittedly, the source code is always released once the next generation of id's gaming engine was launched. » Read more

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Linux users willing to pay more for the Humble Frozenbyte Bundle than others

On April 12 the Humble Frozenbyte Bundle of games went up for sale--for whatever price you want, and it's all DRM-free. On top of that, you can select how much of your payment goes to the developers and how much goes to charity.

Wolfire Games started organizing the Humble Indie Bundle series, which the HFB is the third of, in 2010. They're available for a limited time and benefit Child's Play and the Electronic Frontier Foundation. The first two drives generated between $1 and $2 million in sales.
» Read more

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Steam for Linux confirmed (April Fool's Day)

Note: This is an old April Fool's post. But for real news, see this story from April 2012--Steam on Linux is expected by the end of the year.

I'm sorry. That post title was a cheap way to get you to read this, wasn't it? But since it's April Fool's Day, it seemed like the best time to talk about the greatest joke on Linux users--the eternal wait for Steam. » Read more

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Open source games: It’s a team effort

I've been involved with a fair share of open source activities, game-related and otherwise, and by and large I have thoroughly enjoyed the ride. It all started with an overly ambitious open source game. It never went anywhere, yet I treasure the time I spent working on it. This project sent me head first into the marvels of collaborative open source--and game development, without any training wheels. It’s an experience and an education that comes highly recommended, but is not without its hits and misses. Getting it right the first time ultimately comes down to chance, but if nothing else, sharing my experience might improve your odds. » Read more

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Work is not the opposite of play!

How many times have you heard of an ex-employee saying “It just wasn’t fun anymore?” That’s a refrain all leaders ignore at their peril. There is a rich body of research and philosophy that argues that the psychological experience of play is a fundamental ingredient in engagement and satisfying, productive effort. As this Moonshot suggests, making work more playful is a serious and urgent undertaking with potentially dramatic implications for the performance and vitality of all organizations.

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Open*Life: 2010 in review

What a great year on the Open*Life channel here at opensource.com. We had more than 150 posts covering how open source touches our lives. This is our year in review--a time to reflect on what happened over the last year and a chance to look forward to next year.

I'd first like to thank all the authors and readers who contributed articles, thoughts, comments, reviews, artwork, feedback, and all the work that goes on behind the scenes to post an article on the site. It's truly a community effort. We are always looking for new authors, ideas for content, and improvement.

In 2011, we are looking to cover more topics on open source in our lives. We look forward to hearing more of your ideas. Let's take a look back at 2010 and see our top 10 posts, a few of my favorites, and my editor picks. » Read more

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I frag better than you, and I do it in Linux*

I learned two things today. OK, let's hope that in a full day of Ohio LinuxFest, I learned more than two things. But these are the two relevant to this post:

1. People are still having LAN parties, even the Internet-disconnected kind.

2. They're doing it on Linux. » Read more

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Open sound series: Part 2 - OpenChord.org

In my previous article, I discussed the weird ways in which the open source world operates. Keeping true to that sentiment, this post has a very similar story—all while mixing together two of my favorite things: video games and music. » Read more

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A brief history of commercial gaming on Linux (and how it's all about to change)

I'm excited. I mean really excited. Excited to the point that I can hardly think. I'm talking six-year-old trying to go to sleep on Christmas Eve excited. But before I get to why, let's take a trip back to 1999. » Read more

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