Seth Kenlon

Authored Comments

Easy. I use Kdenlive quite a lot, as well (in fact, I wrote an extensive series on using it for opensource.com, you should check it out!) and Flowblade is pretty easy to pick up. It's a little different, maybe a little less draggy-and-droppy and more calculated (which you may appreciate as a former tape editor), but overall it should feel pretty natural to you.

I tend to use Flowblade for quick edits and edits on my laptop. Kdenlive is the one I brood in and run on the desktop. That's just me, though. It's just nice to have options!

I used to use Blender exclusively for video editing before Kdenlive 0.8 - this was back before all the nice three-point systems were hacked together for it. I am still keen to use Blender as an editor, but ultimately there are some workflow things I just can't get used to; for instance, I can't get the rendering step to be multi-threaded (I mean, without creating a render farm), so my renders (with full colour correction on EVERY clip) takes about a day (for an hour of fully-graded video), and the effect stack has always felt a little wonky and backwards. That doesn't mean I don't ever use it for video, because I do, but right now I avoid it for big projects. And hey, with other great options like Kdenlive and Flowblade, I have the luxury to make that call.